Artificial intelligence is creeping into every corner of game development, and it remains one of the industry’s most divisive trends. Publishers want the speed and cost savings. Artists and developers worry—often loudly—about job displacement, training data, and the way “good enough” outputs can reshape expectations.
Still, every so often a fan project lands that makes it hard to ignore what the tech can already do.
A fan-made Witcher 3 “AI slop” video that looks… surprisingly good
YouTuber Aillusory has posted a new video titled “The Witcher 3 but it’s AI slop – Reimagined by AI,” which uses AI to restyle captured gameplay footage from The Witcher 3: Wild Hunt into a more photorealistic look.
To be clear: this isn’t a playable remake or a new build of the game. It’s an AI-processed presentation built from existing footage—closer to an aggressive, next-gen “filter” than a full redevelopment. But the effect can still be striking, with many scenes maintaining Witcher 3’s recognizable identity while pushing lighting, texture detail, and faces toward a more realistic aesthetic.
The results aren’t flawless (some shots drift into uncanny territory), yet the overall impression is often impressive—especially in environmental shots where the AI has more consistent visual cues to work from.
“Best reshade filter” might be the real near-term use case
One of the more interesting takeaways from the reaction is how people are framing this kind of AI output. A top comment on the video sums it up neatly: AI may become the ultimate “reshade-style” layer long before it’s trusted to build complete games from scratch.
And honestly, that tracks. Post-processing is a natural fit for today’s generative tools: it’s bounded, it’s visual, and it doesn’t require the AI to understand systems design, gameplay balance, or performance constraints in the same way a real remake would.
No official Witcher 3 remake—modders are still doing the heavy lifting
If you’re hoping for an official Witcher 3 remake, there’s nothing on the calendar. CD Projekt RED hasn’t announced one, and the game has held up well enough that the “need” isn’t urgent—especially with the modding community continuing to improve it year after year.
Case in point: veteran modder Halk Hogan has said a new version of the HD Reworked Project is planned for 2026, extending the life of Witcher 3’s visuals the way only dedicated modders can.
The next official remake is The Witcher—built in Unreal Engine 5
What is official: the complete remake of the first Witcher game (originally released in 2007) is in development at Fool’s Theory, using Unreal Engine 5, with CD Projekt RED providing full creative supervision.
There’s still no release window, but it’s the clearest “from-the-ground-up” modernization effort in the series—and likely the next major opportunity to see how CDPR wants The Witcher to look and feel for a new era.
What comes next
Fan experiments like Aillusory’s don’t settle the bigger AI debate, but they do show where the technology is already landing real value: turning existing content into something that feels fresh, shareable, and visually upgraded.
Just don’t confuse an AI-restyled video with a real remake—at least not yet.
